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Samaritan Commander

(image)

Samaritan Commanders are high-ranking officers in the ranks. They have sound and acknowledged leadership abilities.

Samaritans or 'Cutheans' are were a very early ethnic group, widely extended and powerful. From Assyria they extended to India, China, Arabia Petraea and Abyssinia. They were impoted by the Assyrian Empire also to Samaria, in a politic of mass-deportations. They had their Samaritan Temple on Mt. Gerizim, opposed to the Temple in Jerusalem, and they worshiped the mesopotamian deity Nergal, his emblem was a cock.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

Information

Advances from: Samaritan Captain
Advances to: Samaritan General
Cost: 52
HP: 82
Movement: 5
XP: 150
Level: 4
Alignment: lawful
IDSamaritan Commander
Abilities: leadership

Attacks (damage - count)

(image)spear
melee
17 - 3
pierce
firststrike
(image)javelin
ranged
9 - 3
pierce

Resistances

(icon) blade0% (icon) pierce40%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%